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	<id>http://alienum.keawstudio.com/index.php?action=history&amp;feed=atom&amp;title=Alienum_Upgrade</id>
	<title>Alienum Upgrade - Revision history</title>
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	<updated>2026-04-15T00:54:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://alienum.keawstudio.com/index.php?title=Alienum_Upgrade&amp;diff=84&amp;oldid=prev</id>
		<title>Neevarie at 16:02, 9 October 2021</title>
		<link rel="alternate" type="text/html" href="http://alienum.keawstudio.com/index.php?title=Alienum_Upgrade&amp;diff=84&amp;oldid=prev"/>
		<updated>2021-10-09T16:02:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:02, 9 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The concept of Credits Store from version 4 will be used again, but this time extended to resources, consumables, inventory upgrade.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The concept of Credits Store from version 4 will be used again, but this time extended to resources, consumables, inventory upgrade.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Credits &lt;/del&gt;will be added &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;from the history &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player orders &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Marketplace and CasperVend &lt;/del&gt;system, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;since &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;version 1&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;planters &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;version 1, that had a cost of L$ 25, &lt;/del&gt;will be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;considered with a value &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;L$ 50&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The credits &lt;/ins&gt;will be added &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as Balance in our CasperVend. Since most &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ALienum players bought at least once something &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this &lt;/ins&gt;system, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;we can transfer what you have spent to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Balance&lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;value &lt;/ins&gt;from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;orders made in Marketplace &lt;/ins&gt;will be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;added manually. You can buy then the items for the new game using your balance in any &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;our caspervend vendors&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Resources like seeds, uranium, potions, and ingredients will be converted into credits using the values defined by the game (the ones found in the official vendors and set by the system)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Resources like seeds, uranium, potions, and ingredients will be converted into credits using the values defined by the game (the ones found in the official vendors and set by the system)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and added to your Caspervend balance.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Those that never bought in our vendors, we suggest getting at least the HUD (free), to create a record in the system. If not possible, we will give a casper Gift Card.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Galactic Points will be converted into Knowledge Points in a rate of 5:1 (5 galactic will produce one KP)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Galactic Points will be converted into Knowledge Points in a rate of 5:1 (5 galactic will produce one KP)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Neevarie</name></author>
	</entry>
	<entry>
		<id>http://alienum.keawstudio.com/index.php?title=Alienum_Upgrade&amp;diff=36&amp;oldid=prev</id>
		<title>Neevarie: Created page with &quot;Important: this conversion will have as base the Alienum version 4. If you have objects from older versions, you will need to contact the game owner to see how to proceed with...&quot;</title>
		<link rel="alternate" type="text/html" href="http://alienum.keawstudio.com/index.php?title=Alienum_Upgrade&amp;diff=36&amp;oldid=prev"/>
		<updated>2021-10-07T15:47:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Important: this conversion will have as base the Alienum version 4. If you have objects from older versions, you will need to contact the game owner to see how to proceed with...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Important: this conversion will have as base the Alienum version 4. If you have objects from older versions, you will need to contact the game owner to see how to proceed with the update.&lt;br /&gt;
&lt;br /&gt;
* The concept of Credits Store from version 4 will be used again, but this time extended to resources, consumables, inventory upgrade.&lt;br /&gt;
&lt;br /&gt;
* Credits will be added from the history of player orders in the Marketplace and CasperVend system, since the version 1. The planters from version 1, that had a cost of L$ 25, will be considered with a value of L$ 50.&lt;br /&gt;
&lt;br /&gt;
* Resources like seeds, uranium, potions, and ingredients will be converted into credits using the values defined by the game (the ones found in the official vendors and set by the system)&lt;br /&gt;
&lt;br /&gt;
* The Galactic Points will be converted into Knowledge Points in a rate of 5:1 (5 galactic will produce one KP)&lt;br /&gt;
&lt;br /&gt;
* Money in wallets and clusters will be transferred to your POI wallet.&lt;br /&gt;
&lt;br /&gt;
* Earnings from player account will be transferred to the new account.&lt;br /&gt;
&lt;br /&gt;
* Important: the conversion will be manual. We will have a panel in the main store you need to touch to enter in the conversion queue. Yes, it will take time.&lt;br /&gt;
&lt;br /&gt;
* For cluster owners we will have some options, since the price of POIs are lower than clusters, but there are more types available, each with different types of prizes for players. If you are a cluster owner, send a notecard to Neeva asking for more information.&lt;/div&gt;</summary>
		<author><name>Neevarie</name></author>
	</entry>
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